An indie game studio with a taste for trouble.

We're Tidal Teacup. Our first game, Sweetheart, We're Infested, is a pixel art roguelike romcom about keeping a terrible business afloat.

Wishlist on Steam

2 cm: first game

Vega and Bram on a farm at sunset. Wick, a little floating star, hovers between them; a flagship with a lantern for a head looms behind.

Sweetheart, We're Infested

Keep a wreck flying. Beam down to infested worlds. Try not to fall for your new partner.

Vacuum bugs. Dodge missiles. Deliver a baby star that eats light bulbs. A pixel art roguelike romcom with real-time-with-pause ship battles, infested away missions and an ex who remembers every failed run. Keep the Missus flying. She's sensitive.

Wishlist on Steam Watch the trailers

3 cm: trailers

See what you're getting into.

4 cm: gameplay

Keep the ship running. Clear the infestation.

The ship dodges a volley of missiles.
Miss us? They sure did.

Pause the panic

Pause real-time battles to set power, move crew and line up a volley. Pop shields, jam systems or sweep decks with beams. Dodge every shot in flight. The Missus appreciates attention.

Vega beams aboard an enemy ship.
Vega doesn't knock.

Board them back

Beam Vega and Bram across and take a ship by hand, or pound it apart from range with anything from a Bug Zapper to Big Bertha. Bram takes the credit either way.

Bram vacuums up a creature in a foggy mine.
Live bugs pay better.

Make hostile house calls

Beam into fogged mines, farms and derelicts. Vacuum creatures for bounties, stun the big ones with Lola, and watch the swarm clock. That extra room might cost you an employee.

The ship fires an orbital strike onto the planet below.
House calls. From orbit.

Trouble comes from upstairs

An interceptor can arrive mid-mission. Defend the ship above and the team below. Spend gun charge on orbital strikes. Carry downed hires home. Nobody budgeted for this.

Upgrade your questionable business. Shop for weapons, gadgets and crew. Moustache Wax speeds up the Vac-Gauntlet. Cardboard Bram takes a creature hit. Finally, a colleague who never recites poetry.

Choose your next problem. Plot branching routes through three sectors, answer hostile hails and face three bosses. One event asks whether Wick should replace a fuse. His qualification: he ate the previous fuse.

5 cm: the crew

Meet the people responsible.

Bram Brisket Owner of Brisket Bros. Xeno-Removal. There are no brothers. Writes terrible poetry, calls his ship the Missus, and insists on calling Vega 'sweetheart'.
Vega Voss Former bounty hunter. Excellent gunner. Her ray-gun is called Lola. Her ex has a lantern for a head and unfinished business. Don't call her sweetheart.
Wick A baby star the size of a cat. Lives in a jam jar, eats light bulbs, and needs a ride home.

6 cm: screenshots

Scenes from the job.

7 cm: the studio

A teacup holding one great curling wave, a little boat in its hollow

A small studio. Plenty of trouble.

Tidal Teacup is an independent game studio making funny, character-driven pixel art games. We like unlikely partnerships, difficult situations, and people who make both worse.

Sweetheart, We're Infested is our first game. It's coming to Steam, with wishlists opening soon.

8 cm: press

Press and creators

Studio
Tidal Teacup
Game
Sweetheart, We're Infested
Genre
Pixel art roguelike romcom
Release
Coming soon to Steam
Contact
hello@tidalteacup.com

Download the press kit 1 MB

Logos, key art, Steam capsules, and 12 screenshots. All artwork is pixel art. Please scale by whole numbers without smoothing.